![]() ![]() If only they had put that effort into the custom map, it would be massive by now and awsome.Īs it is the random generated maps are still a mess. Maybe if it gets a good update i will again.Īnyway they have a small custom made map and have spent loads of time on random generated maps. Its just nice to look at what youve created and realise that it is Unique Not that the game is or will be multiplayer. Afterall the game gets a little dull when everyone has the same base at the same location. Personally my only two gripe about kenshi's current map is.ī.) Scarcity of viable base locations in the vanilla gameĪ will get fixed in time, but B i can understand and cope with. And even then a really well made custom map can have alot of replay value to it. P.Gen is nice, but like Lum said a Well made playing field will be better in every way except for potential replay value. Or in Minecrafts case, once you get far enough away from origin things get a little crazy. ![]() Gen is that you'll end up with inaccessable areas. Not Nessisarily "bad", just really really hard to pull off properly in a way that works and flows well. Among other bad ideas for games put out lately. Procedural generation is a bad idea for games. ![]() Originally posted by Flippy:Kenshi's map is beautifull and massive and interesting and very well done.Ī procedurally generated map would be a mess in every way. ![]()
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